//----------------------------------------------------------------------------------------------
#include "VstAmbientPass.h"

Meson_Vistas_BEGIN
//----------------------------------------------------------------------------------------------
AmbientPass::AmbientPass(void) 
	: IPass()
{ 
}
//----------------------------------------------------------------------------------------------
AmbientPass::AmbientPass(const Meson::Common::Text::String& p_strName) 
	: IPass(p_strName)
{ 
}
//----------------------------------------------------------------------------------------------
IPass::PassType AmbientPass::GetType(void) const 
{ 
	return IPass::PT_AMBIENT_PASS; 
} 
//----------------------------------------------------------------------------------------------
Meson_Vistas_END